Posted Jun 23, 2008 at 06:36PM by Sally B. Listed in: Laptop Accessories Tags: Asus, FCC, motion-sensing, Nunchuk
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Asus logo - Image 1After seeing both Sony and Microsoft come up with their plans to release their own motion sensing controllers - or at least, rumored to be - it's not much of a surprise at all to see other companies follow suit. We're talking about the Asus Eee, by the way, and somehow drawing a connection between the ultraportable laptop and the games console may be a bit of a stretch...until you see some similarities in the FCC exhibits report image. Check out how the upcoming Asus Eee Stick motion-sensing peripheral after the jump.

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Posted Jun 02, 2008 at 08:31PM by Sally B. Listed in: Cellular Games, Cellular News, Cellular Software Tags: Sony Ericsson, Sony, motion-sensing
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Sony Ericsson logo - Image 1GestureTek's motion-sensing technology seems to be slowly infiltrating the mobile phone gaming scene, with one of its first forays being the Katamari Damacy game for the iMode 9041 phones. If Pocket-lint's report is confirmed, it probably won't be their last, either: apparently, Sony Ericsson just inked a deal to make use of GestureTek technology in future mobile games. More details in the full article.

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Posted Apr 24, 2007 at 09:08PM by Glen D. Listed in: Cellular Games Tags: motion-sensing
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Gundam Wing - Image 1DoCoMo has proven to the world that the motion-sensing game fun of the Nintendo Wii is actually possible on mobile handsets. Bandai shows off the unique capabilities of the P904i and the SH904i with its game You Are Gundam.

The game uses movements of the player's hand and arm as he swings and flails to manipulate the action. If you time your movements and sync them with your character, there's no problem in showing enemy mobile suits that metallics are combustible.

The game is a bit of a hybrid when you think of gaming and interactive movies. Right now, it looks fine but needs a bit more depth and variation to the action. Still, it's a huge accomplishment on the part of DoCoMo and Bandai to come up with this twist to mobile games.

The only other game that makes use of motion sensitivityy on mobile games right now is another Bandai title that lets players use the phone as a virtual bet to catch fish in the game.

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Posted Apr 24, 2007 at 08:55AM by Ryan A. Listed in: Cellular News, Cellular Phones Tags: i-mode, 3G, NTT DoCoMo, motion-sensing, FOMA, Reuters
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DoCoMo phones with motion sensing - Image 1 DoCoMo phones with motion sensing - Image 2 DoCoMo phones with motion sensing - Image 3 DoCoMo phones with motion sensing - Image 4 DoCoMo phones with motion sensing - Image 5


NTT DoCoMo is one of Japan's biggest wireless operators. So it is only logical that consumers would expect the bigger innovations to come from them. The company delivered indeed last Monday after announcing five new 3G FOMA 904i models capable of motion-sensing gameplay.

Accordingly, the motion-sensing capability has been made possible because of Chokkan Game support. After downloading the games from online sites, consumers can play these mobile titles by using intuitive motions such as tracing a finger and tilting or waiving the handset. Of course, the type of motion is dependent on the game's content.

The new phones sport pre-existing features common to DoCoMo units. But aside from the above mentioned, they will also have the following:
  • 2in1 support: This service provides the capabilities of two separate handsets in one single unit. Under a single FOMA card, users are provided with two phone numbers and two i-mode mail addresses, and these are accessed independently by means of a Mode Switching function. Switching between modes changes the phone number, i-mode mail address, address book, mail boxes and call history. When using A Mode, the customer cannot view B Mode, and vice-versa.
  • Uta-hodai support: Users can download full music tracks from i-mode sites supporting Uta-hodai for a flat monthly subscription fee. When downloading, users will accrue an i-mode information fee and packet communication charges. DoCoMo suggests that users planning to download a significant volume of data every month consider subscribing to flat-rate data communication billing plans "pake-hodai" or "pake-hodai full."
The D904i, F904i, N904i and SH904i could begin arriving in stores as early as May; at the latest they will be available in June. The P904i will go on sale in June.

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Posted Mar 06, 2007 at 02:03AM by Karl B. Listed in: Cellular News Tags: GDC, RFID, motion-sensing
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Paul Coulton (image from next-gen.biz) - Image 1A lot has been said about Nintendo's Wii and DS systems bringing innovative gameplay interfaces to the videogame industry, but at GDC, the idea that mobiles could "out-Wii" the Wii has been put forth.

In his GDC Mobile session, developer and academic Paul Coulton talked about a few of the innovative ways mobiles could be used to play new kinds of games. RFID technology was mentioned, and Coulton demonstrated how game developers could incorporate it into their games to create "fun experiences in the real world."

Coulton also noted that potentially more important is the advent of motion-sensing technology in mobile handsets like the Nokia 5500. Coulton showed a few simple tilt-ball games as well as more sophisticated driving games that use the technology.

"The possibilities are endless with this technology. It's about thinking of new ways to play games, that might be played by very different people than we are used to," he said. "Wii has had an amazing impact but this technology in mobile phones could ultimately be even more dramatic."

While the possibilities are indeed very exciting, Coulton acknowledged that there are "challenges ahead in making use of these technologies." As for mobiles actually managing to out-Wii the Wii, we're not holding our breaths just yet. Leave a comment below and let us know what you think.

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Posted Jan 05, 2007 at 06:32AM by Ian C. Listed in: Cellular News Tags: Microsoft, InvenSense, motion-sensing, Sanyo
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Motion sensing cellphones?We just came across reports that motion-sensing specialist InvenSense has secured a second round of funding, a whopping $11 million, to develop technology for gaming and mobile handsets.

The firm has impressed investors and electronic manufacturers like Sanyo and is set to pursue market opportunities for motion sensing devices in mobile phones and in other consumer electronics. The company's gyroscopic technology is currently in use in digital cameras, camera phones, and computer mice.

Motion sensing tech for the games in your cellphone? Certainly a possibility that's worth looking forward to.

As for the gaming side of things, InvenSense better look towards Microsoft, as the other two contenders in the console wars already have motion sensing tech. It would seem a bit to rash for them to look to third parties for motion sensing this late in the game.

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